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package riotlogic;

/**
 *
 * @author HORUS793
 */
public class Projectile extends WorldObject{

    int blastRadius;
    int speed;
    //vector direction

    public Projectile(String name, int x, int y, int radius, int speed){
        super(name,x,y);
        this.blastRadius = radius;
        this.speed = speed;
    }

    public void move(){}
    public void rangeStop(){}
}